<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="S Series" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.2.2"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/dashboardLightsShader.xml"/>
    <File fileId="6" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="4" filename="Untitled.001.dds"/>
    <File fileId="3" filename="black.dds"/>
    <File fileId="1" filename="metal.dds"/>
  </Files>


  <Materials>
    <Material name="default" materialId="6" alphaBlending="true" customShaderId="6" customShaderVariation="staticLight">
      <Texture fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="mat_0004_metal" materialId="4" specularColor="1 1 1" alphaBlending="true">
      <Texture fileId="1"/>
    </Material>
    <Material name="mat_0005_black" materialId="7">
      <Texture fileId="3"/>
    </Material>
    <Material name="Material.001" materialId="45" alphaBlending="true" customShaderId="5">
      <Texture fileId="4"/>
      <Custommap name="mEmissiveMap" fileId="4"/>
      <CustomParameter name="lightControl" value="0.4 0 0 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="dubbelbrander.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="dubbelbrander" translation="-0.304 1.81422 2.84028" rotation="180 0 -180" nodeId="51">
      <Shape shapeId="1" name="piece_5" rotation="90 -0 0" nodeId="52" materialIds="4" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="2" name="piece_4" rotation="90 -0 0" nodeId="53" materialIds="7" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="3" name="piece_3" rotation="90 -0 0" nodeId="54" materialIds="45" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="4" name="workLightStatic" rotation="90 -0 0" scale="0.01 0.01 0.01" nodeId="55" materialIds="6" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
  </Scene>

</i3D>
