<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rims.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="7" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png"/>
    <File fileId="23" filename="$data/shared/detailLibrary/calibrated/castIron_normal.png"/>
    <File fileId="22" filename="$data/shared/detailLibrary/calibrated/castIron_specular.png"/>
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    <File fileId="24" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="20" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="19" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="18" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGraniteGrainSmall_diffuse.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGraniteGrainSmall_specular.png"/>
    <File fileId="1" filename="$data/shared/white_diffuse.dds"/>
    <File fileId="21" filename="../hubs/hubs_normal.dds"/>
    <File fileId="2" filename="innerRims_normal.dds"/>
    <File fileId="3" filename="innerRims_vmask.dds"/>
    <File fileId="12" filename="outerRims_normal.dds"/>
    <File fileId="13" filename="outerRims_vmask.dds"/>
  </Files>


  <Materials>
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      <Normalmap fileId="21"/>
      <Glossmap fileId="13"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
    </Material>
    <Material name="BFIR_calibratedGlossPaintMat_FENDT_RED1" materialId="6" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.6315 0.0067 0"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.5"/>
      <CustomParameter name="clearCoatSmoothness" value="0.85"/>
    </Material>
    <Material name="BFIR_calibratedGlossPaintMat_FENDT_RED1" materialId="7" customShaderId="4" customShaderVariation="rim">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
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      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.6315 0.0067 0"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.5"/>
      <CustomParameter name="clearCoatSmoothness" value="0.85"/>
    </Material>
    <Material name="BFOR_calibratedCastIron_FENDT_RED1_mat" materialId="164" customShaderId="4">
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      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
      <Custommap name="detailSpecular" fileId="22"/>
      <Custommap name="detailNormal" fileId="23"/>
      <Custommap name="detailDiffuse" fileId="24"/>
      <CustomParameter name="colorScale" value="0.6315 0.0067 0"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
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      <Glossmap fileId="13"/>
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    </Material>
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      <Texture fileId="1"/>
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      <Glossmap fileId="13"/>
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      <Custommap name="detailDiffuse" fileId="20"/>
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    </Material>
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    </Material>
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    </Material>
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  <Shapes externalShapesFile="rims.i3d.shapes">
  </Shapes>

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</i3D>
